I am recently back to London from a Bodies in Motion lecture tour of the West Coast where I visited a number of amazing studios in both San Francisco and LA. My first stop in San Francisco was none other than Pixar (if you need an introduction to their work, I really don’t know[…]
Read MoreBodies in Motion V: martial arts
November in London can be pretty dreary, certainly more challenging than a sunny day in the summer, for a Bodies in Motion shoot. Regardless, the show must go on, so we turned the heat on and packed a two-day shoot with a spectrum of martial arts talent – Tae Kwon Do, JuJitsu, Kickboxing, MMA,[…]
Read MoreAnatomy of Bodies in Motion at Valve
I am recently back from a short trip to the West Coast and had an afternoon in Seattle to drop into Valve to show off the latest developments on Bodies in Motion. Valve, of course, are the legendary game developers behind hits like Half-Life and Portal, creators and maintainers of the ubiquitous Steam digital[…]
Read MoreBodies in Motion IV: aerial
For Bodies in Motion IV we wanted to capture artists, athletes and performers off the ground – not jumping but hanging, climbing, and spinning. There is so much anatomy on view when the upper body is ‘hanging on’ for dear life. In this case we had amazingly talented and experienced performers who weren’t hanging[…]
Read MoreKung Fu Chain Whip
It is difficult to choose the most impressive thing I saw at BiM 3 – there was gravity defying handbalancing, hyperbolic Cyr wheel, Karate, and world-class breakdancing. The thing that wins though is the terrifying sound the Kung Fu chain whip makes when spinning at full speed. Honestly it sounds like a jet turbine.[…]
Read MoreBodies in Motion III
We are just back from a busy weekend shoot with a handful of amazing artists and performers. This shoot had a great group of talented circus performers (many ex-Cirque du Soleil, the global standard of excellence for circus performers) plus martial artists and breakdancers. A few of the most impressive performances were hand balancing by Reuben[…]
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